Too big to be called a Sword - Trijam #166
Controls:
WASD - Movement
Mouse - Aim Sword
Every enemy you kill makes your sword grow.
Survive as long as you can and avoid the purple squares.
If your sword touches the purple squares you lose.
If you touch the yellow squares you lose.
Made in 3 hours for Trijam #166
Theme: Upgrade your weapon
I will try to add sound and art to my next entry :)
Status | Released |
Platforms | HTML5 |
Author | victordelannoy |
Made with | Unity |
Comments
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I love this concept and the mechanics (zooming out is especially neat). I'm realizing our games (for Trijam-166) have something in common: your own weapon is what defeats you. Perhaps it's just that I'm in a mood this weekend where everything feels like a metaphor.
Thank you! That's true, we both did the "upgrade" as something that was also bad for the player.